Game Design


2025

Veil of the Dreambound


Veil of the Dreambound is a psychological adventure game where you incarnate Aislinn, a woman imprisoned in a recurring nightmare. As a point and click and a fast-paced platformer, this game presents an intriguing narrative that revisits women's history to psychiatry.


ROLES


Art Direction
• Develop visual style and mood: black and white for nightmares vs. colourful for safe room
• Establish and design UI style for menus
• Develop and implement VFX

Illustration and Animation
• Create 2D illustrations for all in-game assets
• Animate 2D assets frame by frame or through Unity animation
• Create title screen illustration

Original Concept and Narrative Design
• Ideate the game concept
• Develop narrative framework
• Collaborate on scriptwriting

Game Design
• Ideate progressive levels, puzzles, and challenges
• Testing and iterating


2024

Minou Game


First platformer game prototype, scripted and drawn from scratch. Made in Unity, Minou Game is the story of a cat whose hunger brought him into a fairy forest where magical tuna cans await him.


SKILLS LEARNED


• Unity animation system
• C#
• 2d illustration
• Animations
• Enemy systemsmenus

Game Design

Veil of the Dreambound (2025)

Veil of the Dreambound is a psychological adventure game where you incarnate Aislinn, a woman imprisoned in a recurring nightmare. As a point and click and a fast-paced platformer, this game presents an intruiging narrative that revisits women's history to psychiatry.


Art Direction
• Develop visual style and mood: black and white for nightmares vs. colourful for safe room
• Establish and design UI style for menus
• Develop and implement VFX

Illustration and Animation
• Create 2D illustrations for all in-game assets
• Animate 2D assets frame by frame or through Unity animation
• Create title screen illustration


Original Concept and Narrative Design
• Ideate the game concept
• Develop narrative framework
• Collaborate on scriptwriting

Game Design
• Ideate progressive levels, puzzles, and challenges
• Testing and iterating

Minou Game (2024)

First platformer game prototype, scripted and drawn from scratch. Made in Unity, Minou Game is the story of a cat whose hunger brought him into a fairy forest where magical tuna cans await him.

Skills learned: Unity animation system, C#, 2d illustration and animation, enemy systems

elise warren.

GAME DESIGNER AND WRITER

elise warren.

GAME DESIGNER AND WRITER

Game Design

Veil of the Dreambound (2025)


Veil of the Dreambound is a psychological adventure game where you incarnate Aislinn, a woman imprisoned in a recurring nightmare. As a point and click and a fast-paced platformer, this game presents an intruiging narrative that revisits women's history to psychiatry.


Art Direction
• Develop visual style and mood: black and white for nightmares vs. colourful for safe room
• Establish and design UI style for menus
• Develop and implement VFX

Illustration and Animation
• Create 2D illustrations for all in-game assets
• Animate 2D assets frame by frame or through Unity animation
• Create title screen illustration

Original Concept and Narrative Design
• Ideate the game concept
• Develop narrative framework
• Collaborate on scriptwriting

Game Design
• Ideate progressive levels, puzzles, and challenges
• Testing and iterating

Minou Game (2024)


First platformer game prototype, scripted and drawn from scratch. Made in Unity, Minou Game is the story of a cat whose hunger brought him into a fairy forest where magical tuna cans await him.

Skills learned: Unity animation system, C#, 2d illustration and animation, enemy systems