Game Design

Veil of the Dreambound (2025)


Veil of the Dreambound is a psychological adventure game where you incarnate Aislinn, a woman imprisoned in a recurring nightmare. As a point and click and a fast-paced platformer, this game presents an intriguing narrative that revisits women's history to psychiatry.


Art Direction
• Develop visual style and mood: black and white for nightmares vs. colourful for safe room
• Establish and design UI style for menus
• Develop and implement VFX

Illustration and Animation
• Create 2D illustrations for all in-game assets
• Animate 2D assets frame by frame or through Unity animation
• Create title screen illustration


Original Concept and Narrative Design
• Ideate the game concept
• Develop narrative framework
• Collaborate on scriptwriting

Game Design
• Ideate progressive levels, puzzles, and challenges
• Testing and iterating

Minou Game (2024)


First platformer game prototype, scripted and drawn from scratch. Made in Unity, Minou Game is the story of a cat whose hunger brought him into a fairy forest where magical tuna cans await him.

Skills learned: Unity animation system, C#, 2d illustration and animation, enemy systems

Saute ou crame! (2024)


Children playing lava floor end up teleported in hell, where each movement makes plateforms sink into lava. First, construct the playing ground by building platforms (normal tiles and power-up tiles). Then, role the dice and chose how much tiles each player must move. The last surviving player wins the game!

Roles: game design, playtesting, balancing

Game Design

Veil of the Dreambound (2025)


Veil of the Dreambound is a psychological adventure game where you incarnate Aislinn, a woman imprisoned in a recurring nightmare. As a point and click and a fast-paced platformer, this game presents an intruiging narrative that revisits women's history to psychiatry.


Art Direction
• Develop visual style and mood: black and white for nightmares vs. colourful for safe room
• Establish and design UI style for menus
• Develop and implement VFX

Illustration and Animation
• Create 2D illustrations for all in-game assets
• Animate 2D assets frame by frame or through Unity animation
• Create title screen illustration


Original Concept and Narrative Design
• Ideate the game concept
• Develop narrative framework
• Collaborate on scriptwriting

Game Design
• Ideate progressive levels, puzzles, and challenges
• Testing and iterating

Minou Game (2024)


First platformer game prototype, scripted and drawn from scratch. Made in Unity, Minou Game is the story of a cat whose hunger brought him into a fairy forest where magical tuna cans await him.

Skills learned: Unity animation system, C#, 2d illustration and animation, enemy systems

elise warren.

GAME DESIGNER AND WRITER

elise warren.

GAME DESIGNER AND WRITER

Game Design

Veil of the Dreambound (2025)


Veil of the Dreambound is a psychological adventure game where you incarnate Aislinn, a woman imprisoned in a recurring nightmare. As a point and click and a fast-paced platformer, this game presents an intruiging narrative that revisits women's history to psychiatry.


Art Direction
• Develop visual style and mood: black and white for nightmares vs. colourful for safe room
• Establish and design UI style for menus
• Develop and implement VFX

Illustration and Animation
• Create 2D illustrations for all in-game assets
• Animate 2D assets frame by frame or through Unity animation
• Create title screen illustration

Original Concept and Narrative Design
• Ideate the game concept
• Develop narrative framework
• Collaborate on scriptwriting

Game Design
• Ideate progressive levels, puzzles, and challenges
• Testing and iterating

Minou Game (2024)


First platformer game prototype, scripted and drawn from scratch. Made in Unity, Minou Game is the story of a cat whose hunger brought him into a fairy forest where magical tuna cans await him.

Skills learned: Unity animation system, C#, 2d illustration and animation, enemy systems